

PCG points out that guns feel weightier and a few additions to your movement arsenal make moment-to-moment zombo-creeping feel much better, but many creaky animations are still exactly the same - as are some glitches. The mod's actually been around for a little while, but it still shares many of vanilla DayZ's sticking points. Sounds like quite the thing, huh? It's not quite DayZ Standalone, but bravo nonetheless. Same models, weapons, and systems, but with lots of sleek, seductive makeup for the zombies and glorious goodies like a streamlined inventory.

It is, for all intents and purposes, the DayZ Arma 2 mod transferred directly into Arma 3. Dean "Rocket" Hall has no plans to port DayZ into Arma 3's shiny new MAXIMUM GRAPHICSABILITYROCKABILLY engine, but fans? Well, they're free to do as they please.
